#1  
13th January 2014, 11:24 PM
ARUNKUMARBILLA
 
Join Date: Jan 2014
Posts: 1

What is the syllabus for diploma in computer science?


Please give me the 2014 cet exam sylllabus for diploma in computer science




  #2  
15th January 2014, 11:33 PM
Experts
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Join Date: Dec 2013
Posts: 770
Default Re: What is the syllabus for diploma in computer science?

To apply for this examination, you should have a completed Intermediate from a recognized School or equivalent qualification. You should have a completed 12th with Mathematics and Physics as compulsory subjects. You must secure at least 50% Marks in your examination.

The application forms are available in the month of February or March in the official website as well as popular banks like State Bank of India, Indian Overseas, Indian Bank and Axis Bank. The Selection Process is based on the Written Exam Score as well Personal Interview.

Syllabus for diploma in computer science :-

1. Introduction to Computer Concepts

Characteristics of Computer, Classification of Computers, Classification according to
purpose, Classification according to Type of Data-Handled Techniques, Classification according
to Functionality, Central Processing Unit(CPU), Input, Output and Storage Units, Applications
of Computers, Primary Memory Representation, Memory Hierarchy, Storage Evaluation
criteria, Random Access Memory(RAM) (Basics), Types of RAM , Read Only Memory(ROM)
(Basics), Types of ROM , Benefits of Secondary Storage, Classification of Secondary Storage,
Magnetic Tape, Magnetic Tape Organization, Advantages and Disadvantages of Magnetic tapes, Magnetic Disk, Storage organization of a Magnetic Disk, Storage capacity of Magnetic Disk, Accessing Data from a magnetic disk, Types of Magnetic Disks(Floppy Disk, Hard Disk and Zip
Disk), Advantages and Disadvantages of Magnetic Disks, Optical Disk, Storage organization of
optical disk, Storage capacity of Optical Disk, Types of Optical disk(CD-ROM and DVD), Advantages and Disadvantage of Optical Disk, Importance of Input Devices, Types of Input
Devices, Keyboard, Mouse, Track Ball, Joy Stick, Light Pen, Touch Screen, Digital Camera,
Scanners(handheld and Flatbed Scanners), Optical Scanners (OCR, OMR, MICR, barcode
Reader), Classification of Output, Hard copy Versus Soft copy, Hard copy output Devices,
Printers, Impact Printers (Dot Matrix, Daisy Wheel), Non-Impact Printer (Inkjet and Laser
Printers), and Plotters, Types of Plotters (Drum and Flat belt Plotters), Soft copy Output devices, Monitors, CRT, Audio Output, Terminals.

2. Digital Electronics

Digital signals, Types of logics, logic gates-Basic gates, truth table, Universal gates,
mutually exclusive gates (Ex-OR, Ex-NOR), Boolean constants, variables & functions , Laws of
Boolean algebra , De-Morgan's Theorems ,SOP & POS , Simplification , Arithmetic Circuits,
Adders, & Subtractors , Serial & Parallel adders, Comparators, Encoders, Decoders,
Multiplexers and DeMultiplexers, Flip- Flops - Introduction, Triggering Methods, RS, D, T, JK
FF , and MS-JK flip-flop - Applications. Counters - Types including MOD-Counter, Applications, Shift Registers- Modes of operation, Ring & Johnson Counters - Applications.

3. C-Programming

Character set, Variable and Identifiers, Built-in Data Types, Variable Definition,
Declaration, C Key Words-Rules & Guidelines for Naming Variables, Arithmetic operators and
Expressions, Constants and Literals, Precedence and Order of Evaluation, Simple assignment
statement, Basic input/output statement, Conditions, Relational Operators, Logical Operator. Ifstatement, if-else statement, Break, Continue, Switch, Go to and Labels, Loop statements. What
is an Array?, Declaring an Array, Initializing an Array. One dimensional arrays: Array
manipulation; Declaring & Initialization of Two dimensional arrays, Null terminated strings as
array of characters. Declaring & Initializing string variables, Reading & writing strings from
variables, Arithmetic operations & characters, String handling functions, Basics of Structures,
Structure variables, initialization, structure assignment, nested structure, structures and arrays:
arrays of structures, Unions, Size of structures, Bit fields, Definition of Functions, Standard
Library of C functions, Prototype of a function: Formal parameter list, Return Type, Function
call, Block structure, Passing arguments to a Function: call by value, arrays as function
arguments, Structure and functions , Concept of pointers, Declaring and initializing pointers, Accessing variables using pointers, Pointer arithmetic, , Pointers and arrays, Pointers and
character strings, Pointers and functions, Pointer as a function argument, Pointers to function, pointers and structures, Dynamic Memory allocation, Dynamic memory allocation, Allocating a
block of memory : Malloc , Calloc , Free, Realloc , Defining and opening a file, Closing a file, Input / Output operations on files, Error handling during I/O operations, Random Access to files, Command line arguments.

4. Data Structures

Data and information, Types of data structures, Primitive & non – primitive data
structures ,The Stack, Definition and examples, Primitive Operations- Push and Pop, Applications of Stacks, Infix, Postfix and Prefix Expressions, ,Recursive definition, The queue
and its sequential representation, Linked linear lists, Circular linked lists , Doubly linked list
,Binary trees , Complete binary tree, Binary tree representation, Traversal of a binary tree.

5. Computer Networks

TCP/IP Protocol suite, Physical and Data Link Layers, Network Layer, Transport Layer, Application Layer, Guided Media, Twisted Pair Cable, Co-axial Cable, Fiber-Optic Cable, Wireless, Radio Waves, Micro Waves, Infrared, Multiple Access, Random Access, Aloha, CSMA, CSMA/CD, CSMA/CA, Connecting LANs, Backbone networks and Virtual LANs, Connecting Devices, Passive Hubs, Repeaters, Active Hubs, Bridges, Two-Layer Switches, Routers, Three-Layer Switches, Gateways.

6. Object-oriented Programming with C++

Reference variables, Operators in C++: Scope resolution operator, Member
dereferencing operators, Memory management operators Manipulators (setw & endl)
Type cast operator, Function prototyping, Call by reference, Return by reference, Inline
functions, Default arguments, Function overloading, Classes and Objects, C structures revisited, Specifying a class, Creating objects, Accessing class members, Defining member functions, Outside the class definition, Inside the class definition, Memory allocation for objects, Static datamembers, Static member functions, Arrays within a class, Arrays of objects, Constructors &
Destructors, Default constructors, Parameterized constructor, Overloaded constructor, Constructor with default argument, Copy constructor, Destructor, Objects as function
arguments, Returning objects from functions, Friend functions, Friend Class (only definition), Operator Overloading, Defining operator overloading, Overloading unary operator, Overloading binary operator, Overloading binary operator using friends, Manipulation of strings
using operators, Rules for overloading operator, Defining Derived classes, Single Inheritance, Making a private member inheritable, Multilevel inheritance, Multiple inheritance, Ambiguity
resolution in inheritance, Hierarchical inheritance, Hybrid inheritance, Virtual base classes, Abstract classes, Constructors in Derived classes, Containership : nesting of classes, Pointers to
objects, this pointer, Pointers to derived classes, Virtual function, Rules for virtual functions, Pure virtual function, C++ streams, C++ stream classes for console I/O operations, Unformatted I/O operations, Formatted console I/O operations, Managing output with
Manipulators, Classes for file stream operations, Opening and closing a file, Detecting end of
file, File modes, File pointers and their manipulation, Sequential I/O operations, Updating a
file : Random Access, Error handling functions, Command line arguments, Class templates, Function templates, Member function templates, Non Type Template argument.


8. Operating Systems

Process concept , Process scheduling , Operations on processes , Inter-process
communication, Process Scheduling concepts, Scheduling criteria , Scheduling algorithms,
memory management strategies, Swapping , Contiguous memory allocation, Paging, Structure
of page table, Segmentation

9. DBMS
Characteristics of the database approach, Actors on the scene, Workers behind the scene, Advantages of using the DBMS Approach, Data Models, Schemas, and Instances, Database
Languages and Interfaces, Classification of database Management System, Entity Types, Entity
Sets, attributes and keys, Relation Types, Relationship Sets, roles and structural constraints,Weak Entity Types, ER Diagrams, naming, conventions and design issues, SQL: DML, DDL &
DCL related commands.

10. Web Programming

Introduction to XML, The Syntax of XML, XML Document Structure, Document Type
Definitions, Declaring Elements, Declaring Attributes, Declaring Entities, Internal & External
DTDs, Namespaces, XML Schemas, Defining the Schema, Defining the Schema Instances. Origins and Uses of PHP: Overview , General Syntactic Characteristics, Primitives, Operations
and Expressions, Variables, Integer Type, Double Type, String Type, Boolean Type, Arithmetic
Operations & Expressions , String Operations, Scalar Type conversions, Output, Control
statements, Relational Operators, Boolean Operators, Selection Statements, Loop statements, Arrays, Array Creation, Accessing array Elements, Functions for Dealing with Arrays, Functions, General Characteristics of Functions, Parameters, The scope of Variables, The
Lifetime of Variables, Pattern Matching.
Attached Files
File Type: pdf computer_science.pdf(54.6 KB, 78 views)
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